๐๏ธGeneral config
Config = {}
Config.locale = 'en'
-- Marker style configuration
Config.marker = {
door = {
color = { r = 0, g = 255, b = 0, a = 100 },
type = 1,
scale = { x = 1.0, y = 1.0, z = 1.0 },
bob = false,
rotate = false,
face = true
},
container = {
color = { r = 0, g = 255, b = 0, a = 100 },
type = 0,
scale = { x = 0.35, y = 0.35, z = 0.35 },
bob = false,
rotate = false,
face = true
} ,
shop = {
color = { r = 0, g = 255, b = 0, a = 100 },
type = 3,
scale = { x = 0.35, y = 0.35, z = 0.35 },
bob = false,
rotate = false,
face = true
}
}
-- All the shop locations
Config.shops = {
{
coords = vec3(1353.349, -552.6725, 73.96558),
text = Locale[Config.locale]['open_shop']
},
}
-- Items that you can sell in shop
Config.shopItems = {
{
name = 'water',
price = 10
}
}
-- Money shop gives you when you sell an item
Config.moneyAccount = 'black_money' -- 'black_money' or 'money' or 'bank'
-- Blip configuration
Config.blip = {
sprite = 40,
color = 2,
label = Locale[Config.locale]['house_blip']
}
-- Minimum amount of alert jobs online to rob a house
Config.minAlertJobs= 1
-- Display blips on houses
Config.displayBlips = true
-- Start robbing keybind
Config.startRob = 38
-- Draw distance for markers
Config.drawDistance = 3
-- Job name for police
Config.alertJobs= 'police' or {'police', 'sheriff'}
-- Item name of the lockpick
Config.lockpickItem = 'lockpick'
-- Default routing bucket
Config.defaultDimension = 0
-- Alarm play time outside
Config.alarmPlayTime = 10 -- Seconds
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